| dc.contributor.author | Shah, Mitul | |
| dc.date.accessioned | 2022-02-03T09:33:09Z | |
| dc.date.available | 2022-02-03T09:33:09Z | |
| dc.date.issued | 2021-07-03 | |
| dc.identifier.uri | http://localhost:8080/xmlui/handle/123456789/11552 | |
| dc.language.iso | en | en_US |
| dc.publisher | Parul University | en_US |
| dc.subject | How to Build a Secondary Career Platform or Career in the Booming Industry of Animation | VFX | Film Making | Graphic Design | Game Design | en_US |
| dc.subject | Computer Science | en_US |
| dc.subject | Booming Industry Animation | VFX | Film Making | Graphic Design | Game Design | en_US |
| dc.subject | Animation | VFX | Film Making | Graphic Design | Game Design | en_US |
| dc.subject | Animation | en_US |
| dc.subject | VFX | en_US |
| dc.subject | Film Making | en_US |
| dc.subject | Graphic Design | en_US |
| dc.subject | Game Design | en_US |
| dc.subject | Career | en_US |
| dc.subject | Career Platform | en_US |
| dc.title | How to Build a Secondary Career Platform or Career in the Booming Industry of Animation | VFX | Film Making | Graphic Design | Game Design | en_US |
| dc.type | Video | en_US |